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Posted by3 years ago
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Here I wanted to go through some of the things I've learned while playing EF. Please feel free to share your own tips and tricks! I hope we can all learn a little something from this thread :)
Skills are accumulative. You can get three different skills that can be used on every mode.
The ads available for this game are actually quite small. You can get plenty of free gems, by clicking on the chests in story mode. After 8 or so ads, for me I'll be done for the day. I then leave my tablet on, and it's about 1 more ad or so a day that I watch. After watching through the ads, you can get 20 gems, per chest that normally would have made you watch an ad, and you get gold, without having to watch an add from the Shop menu.
You can have a maximum of 10 units. I'm not sure how many artifacts you can have, but it's at least 15.
Leveling up a tank, and a single damage of different types (physical + magical) has been the most efficient for me. Finding heroes that can shoot flying, is really important later on, and rather difficult. Wind mage, a purple elf shoots flying as magical, and there are several that shoot flying as physical (bomb, unicorn knight, archers). Some mages don't shoot flying (Ice Wizard / Warlock), altho their spells hit flying.
Each different color costs different amounts to upgrade with gold. The more stars your unit has the more it will cost.
For Battle Arena, the stats are ENTIRELY based on enhance levels. What level you are, paid with gold, won't matter at all. This applies to Dungeons as well. How much you've enhanced your units is the only thing that matters.
Leveling up heroes primarily to get more artifact resources, can work really well.
Evolving units doesn't change their skills much. I've only ever seen it slightly enhance the spells they have, but not change much from their core design.
Faster melee units, can really help speed up going through the early stages. Most heroes on a horse, go very quick, and help with this.
Knockback / Blow are not the same thing. I'm still not completely sure all of the differences between the different types of CC. I know Knockback/Stun/Blow are all different.
Having at least 2 of each race (human, orc, elf, undead) becomes important later on. This lets you use their respective secret skills.
The shop Premium items I've found out so far are: Medal Buff = Increases Medals by 10%+ Ticket to Dungeons - 1 more ticket to dungeons Dungeon Material Collector - 10% more materials from dungeons. I think those buffs stay at 500, for at least the first two, cost wise.
Every 10 levels after 50, you gain more medals. You don't have to clear the 10th level, just reach it, to get the bonus.
I think this game is a gem in the rough. At first it's difficult to get in to. They do a lot to try and keep you out. Ads for 2x, which should be a base feature, is the worst. However once you've disabled ads, and merely have to do one more click for pretty much everything that normally would be an ad, things look up.
Problems I've faced : I'd love to talk about ways to deal with physical immune flying units with anyone. In the later stages, I have a difficult time with it, and I haven't been able to find a unit that is red (5*) that can deal with them.
Anyway, hope this helps! Welcome to the sub, first time viewers. Feel free to ask any questions, and I'll answer them. Thanks for reading! :)
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